Friday, February 17, 2017

Love Is Love (Review)


A couple of months ago an historic co-publishing venture from IDW Publishing and DC Comics came out, Love Is Love is an anthology comic made up of 1-2 page stories by a variety of writers and artists. The book is a fundraiser for Equality Florida, an LGBTQ+ equality and justice organization here in my home state.

Stylistically, the book is all over the place. This isn't a bad thing, because it is always good to see comic books remember there is more to them than just the super-hero books.

Love Is Love is a response to the Pulse Nightclub shooting in Orlando, Florida last June. Forty-nine people were horribly and brutally killed. When this happened, my first thought was that I had friends in Orlando that weekend, who could have easily been at the club. I was relieved to find out that they were not. Even so, it took me a while to process, and get past, this brutal act of violence. What happened in Orlando should not have happened. We should be a more civilized and enlightened society that not only knows that these things are wrong, but that also does not erase who the victims were. The Pulse Nightclub shooting was, plain and simple, an act of hate against the LGBTQ+ community here in America. We should not be good with that.

This comic was that processing for many of these characters. The stories are, by turn, frightened, angry and depressed. Justifiably so, as well. Works like Love Is Love are a necessary part of the grieving process of an event like the Pulse Nightclub shooting, because seeing the catharsis of others can help with our own processes.

Love Is Love is a powerful comic book that I think should be read by everyone, regardless of their gender identity or sexual orientation. The stories told, while short, are powerful. I hope that people will read it and the emotional outpourings of the stories will change the views of others.

Go out and buy Love Is Love now.



Wednesday, February 08, 2017

Warhammer, Warhammer 1 2 3 4 Smutty, Bloody Pictures, Ecstasy


Comic creator Kieron Gillen has a Warhammer blog over on Tumblr. I didn't realize this, and I never thought that I would talk about it, but he brings up some similar points to things that I've talked about with the old Warhammer stuff, and other British properties, like the Nemesis The Warlock comic by Pat Mills and Kevin O'Neil and published by 2000AD.

Read Gillen's post and we can talk about it on the social media where you found a link to this. If you didn't find me directly sharing the link, tag me in it.

He talks about the Warhammer (although he probably meant Warhammer 40K) and how it related to Nemesis:
It’s worth noting that one of the other primary Warhammer influences - and I’d argue THE primary influence on 40k – also uses this dichotomy. 2000AD’s Nemesis the Warlock and associated stories use Law and Chaos, but writer Pat Mills almost always comes down on the side of Chaos. In the universe of Nemesis, the Termight empire of Earth wages a war of genocide against the rest of the galaxy to bring the jackboot down on them forever, chanting catchy slogans like Be Pure, Be Vigilant, Behave. The diverse aliens have to oppose them. The humans are, without a doubt, the bad guys, and “order” is just another word for “monstrous Imperialism”. The humans are grotesque parodies, but the aliens are also explicitly freakish, but their bizarreness bears no relation to their morality. It’s okay to be a freak. It’s better to be a freak – or rather, better to be what Order would label a freak.
I don't have any direct evidence drawing a line between either Nemesis or 40K directly influencing each other, but I've said for a while that the story of Nemesis The Warlock could be seen as the Imperium of Man from 40K as viewed through the eyes of aliens and Chaos. For those who played the more recent versions of the 40K role-playing game (from Fantasy Flight Games and now out of print) you could almost view Nemesis as being a Black Crusade campaign.

One of those dream projects that I have on my list is one of the few OSR projects that I would want to do. Basically it would be my homage to the Realm of Chaos books. It would be four books, one for each of my reinterpretations of the Chaos Lords and their various followers and retinues, specialized character classes pertaining to them, and other fun things like new spells.

Maybe one day some one with the money will let me collaborate with people like +Alex Mayo and +Benjamin Marra on these books. The books would be fun, but they definitely wouldn't be kid friendly.

Gillen pointed this blog post out in his most recent newsletter, which you should checkout.

Also, if you don't get the reference in the title of this blog post, listen to some L7.




Sunday, February 05, 2017

Joe Haldeman's Forever War Is Coming From Titan Comics (NSFW)


On February 15th, the science fiction classic, The Forever War, by Joe Haldeman is coming from Titan Comics. The visionary Hugo and Nebula Award-winning SF tale by Joe Haldeman is beautifully realised in full color by the legendary artist Marvano. An epic SF war story spanning space and time, The Forever War explores one soldier's experience caught up in the brutal machinery of a war that reaches across the stars.

What follows is an uncensored preview.






Be sure to tell your comic store to reserve a copy for you now. I am going to see about talking with Haldeman before the book comes out. Here are some of the cover variants.








Thursday, February 02, 2017

Valiant Reveals Secret Weapons


As revealed today at Vulture, Valiant is proud to announce that Academy Award-nominated screenwriter Eric Heisserer, writer of the internationally acclaimed, smash-hit motion picture Arrival, as well as the upcoming Harbinger and Bloodshot feature films from Sony Pictures, will join Harvey Award-nominated artist Raul Allen (Wrath of the Eternal Warrior) with Patricia Martin (Bloodshot Reborn) for Secret Weapons #1 (of 4) – an all-new, Valiant Prestige format limited series starring the much-demanded, super-charged hero Livewire, in June!



The government has dispatched Amanda McKee – the technopath codenamed Livewire – to investigate the ruins of a secret facility formerly run by Toyo Harada, the most powerful telepath on Earth and her former mentor. In his quest for world betterment at any cost, Harada sought out and activated many potential psiots like himself. Those who survived, but whose powers he deemed to have no value to his cause, were hidden away at this installation. But Livewire, having studied Harada’s greatest strengths and learned his deepest weaknesses, senses opportunity where he once saw failure. A young girl who can talk to birds… A boy who can make inanimate objects gently glow… To others, these are expensive failures. But, to Livewire, they are secret weapons…in need of a leader. Now, as a mechanized killer called Rexo seeks to draw them out, Livewire and her new team of cadets will be forced to put their powers into action…in ways they never could have imagined…