Publisher American Media Inc. said on Tuesday it will stop printing the Weekly World News, which for 28 years gleefully chronicled the exploits of alien babies, animal-human hybrids and dead celebrities.
The company said in a brief statement it would end the print version of the tabloid newspaper next month but would maintain the online version (www.weeklyworldnews.com).
'Due to the challenges in the retail and wholesale magazine marketplace that have impacted the newsstand, American Media, Inc. today announced it will close the print version of the Weekly World News, effective with the August 27 issue. Weekly World News was AMI's smallest weekly publication,' the company said in a statement e-mailed to Reuters.
Spokesman Richard Valvo declined further comment.
American Media is headquartered in Boca Raton, Florida, and is best known as the publisher of the National Enquirer. The company announced last month it was exploring the sale of five of its 16 magazines as part of a strategy to focus on celebrity weeklies and lifestyle magazines.
The Weekly World News, which boasted it was 'The World's Only Reliable Newspaper,' reveled in shocking and almost always exclusive reports about extra-terrestrials, ghosts, scoundrels and scientific discoveries, such as the cure for lovesickness found on the walls of an ancient Mexican monument.
Friday, July 27, 2007
Weekly World News to close (aliens not blamed!)
It's the final nail in the coffin of the Free Press here in America. Just kidding.
Wednesday, July 25, 2007
The Look of Ultimates Volume 3
Friday, July 20, 2007
Thursday, July 19, 2007
A Final Crisis Teaser
Well, we knew a third Crisis was coming because of the not-so-subtle hints, and the fact that Countdown has to be counting down to something.
DC Comics has provided Newsarama with the following image (by 52 cover artist JG Jones), and offered no further comment.
Blah Blah Blog by Tom Brevoort
I'm really not sure if it would have been any better, but Tom Brevoort is posting Mark Millar's original pitch for Marvel Comics' Civil War event on the Marvel website.
Mostly this is being posted so that people can see the process of how a pitch is turned into a book.
Mostly this is being posted so that people can see the process of how a pitch is turned into a book.
As I mentioned on Friday, this week I'm planning on posting a series of documents from the making of CIVIL WAR, since people seem to be interested in that, and since the earlier series on HOUSE OF M was so well-received. So that's what you all have to look forward to in the days ahead.
To start with, here is the first document written by Mark Millar outlining his initial ideas for CIVIL WAR. This was done immediately after the creator conference at which the initial ideas for CIVIL WAR were thrown around, and you'll see Mark make reference to some of those conversations herein. Also, the version I've chosen to upload has notes incorporated into the body of the text from both Joe Quesada and myself, so you can get a sense as to our innediate eractions to the specifics of what Mark was proposing. And because I can't seem to do different colors in this blog, the Joe comments are labeled JQ, and my comments are labeled TB.
Wednesday, July 11, 2007
Origins Photos
Here's a montage of some of the photos that I was able to take before the batteries in my camera died. Sorry there weren't more of them. I wanted more pictures.

Here's a link to the photoset.

Here's a link to the photoset.
Jack Kerouac's Famous Scroll, 'On the Road' Again
This September marks 50 years since Jack Kerouac's On the Road hit bookshelves, stirred controversy and spoke — in a new voice — to a generation of readers. Today the beat travelogue continues to sell 100,000 copies a year in the U.S. and Canada alone.
Legend has it that Kerouac wrote On the Road in three weeks, typing it almost nonstop on a 120-foot roll of paper. The truth is that the book actually had a much longer, bumpier journey from inspiration to publication, complete with multiple rewrites, repeated rejections and a dog who — well, On the Road wasn't homework, but we all know what dogs do.
But the scroll: That part's true. Jim Canary, the Indiana University conservator who's responsible for its care, says Kerouac typed about 100 words a minute, and replacing regular sheets of paper in his typewriter just interrupted his flow — thus the scroll.
But Kerouac's brother-in-law and executor, John Sampas, says the three-week story is a kind of self-created myth. 'Three weeks' is what Kerouac answered when talk-show host Steve Allen asked how long it took to write On the Road.
Sunday, July 08, 2007
Origins: Day Two Wrap Up
Well, this is the final report of our trip to Origins. Sunday was pretty much: visit the Exhibitor's Hall one last time and pick up anything interesting. It was a bit disappointing that more of the publishers weren't having specials for the last day, but I guess they would rather just pack it up to GenCon.
I do have to say that I was unimpressed with the quality of the Hawkmoon books that Mongoose was selling. I thought that the print quality was such that it was obvious that the book was POD, not to mention the fact that the covers were bowed because they used too much glue on them. Not very impressive over all.
However, I was impressed yesterday. Brad Elliot of EOS Press offered a demo of Unhallowed Metropolis for Aren and I. The character generation was pretty easy, we managed to make two characters in about 20 minutes or so, and the simple combat that we ran through was pretty easy and quick. The game utilized a simple Attribute or Skill plus 2d10 versus a set target number for resolution. Like I said, quick and easy. In a lot of ways, the system reminded me of Unisystem. Which, frankly, isn't a bad comparison for me. The setting of the game came across and very evocative and interesting, and the ashcan copy that he had at the con was actually very nice looking as well.
The only bad thing was that I couldn't actually preorder a copy of the book, which after the demo I really wanted to do. EOS doesn't offer preorders until the book is at least on the ship coming back to the States. All in all, I think a good way of handling it. This is something that I am now officially looking forward to however.
Other pluses: I found a dealer selling EOS's Weapons of the Gods for $10. I couldn't really resist the price, and I've heard a lot of good things about it. Brad was also kind enough to sign it for me. Finally managed to find a copy of the Magic Box for the Buffy game, as well, so that was a good thing too.
Overall, I saw some people that I hadn't seen for a while, met some nice new people, and had a pretty good time at Origins. It was a shame that the con was so much smaller this year. I hope that if attendance was down, it was only due to the registration problems with their website. I really like have a con like this in "the backyard" so to speak. It was a good time.
Oh, one last thing. The batteries in my camera died on Saturday so I wasn't able to get as many pictures as I wanted and I can't upload them just yet either. Probably tomorrow.
I do have to say that I was unimpressed with the quality of the Hawkmoon books that Mongoose was selling. I thought that the print quality was such that it was obvious that the book was POD, not to mention the fact that the covers were bowed because they used too much glue on them. Not very impressive over all.
However, I was impressed yesterday. Brad Elliot of EOS Press offered a demo of Unhallowed Metropolis for Aren and I. The character generation was pretty easy, we managed to make two characters in about 20 minutes or so, and the simple combat that we ran through was pretty easy and quick. The game utilized a simple Attribute or Skill plus 2d10 versus a set target number for resolution. Like I said, quick and easy. In a lot of ways, the system reminded me of Unisystem. Which, frankly, isn't a bad comparison for me. The setting of the game came across and very evocative and interesting, and the ashcan copy that he had at the con was actually very nice looking as well.
The only bad thing was that I couldn't actually preorder a copy of the book, which after the demo I really wanted to do. EOS doesn't offer preorders until the book is at least on the ship coming back to the States. All in all, I think a good way of handling it. This is something that I am now officially looking forward to however.
Other pluses: I found a dealer selling EOS's Weapons of the Gods for $10. I couldn't really resist the price, and I've heard a lot of good things about it. Brad was also kind enough to sign it for me. Finally managed to find a copy of the Magic Box for the Buffy game, as well, so that was a good thing too.
Overall, I saw some people that I hadn't seen for a while, met some nice new people, and had a pretty good time at Origins. It was a shame that the con was so much smaller this year. I hope that if attendance was down, it was only due to the registration problems with their website. I really like have a con like this in "the backyard" so to speak. It was a good time.
Oh, one last thing. The batteries in my camera died on Saturday so I wasn't able to get as many pictures as I wanted and I can't upload them just yet either. Probably tomorrow.
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