Readers of this blog and my Twitter stream know that I've become a fan of Troll Lord Games' Castles & Crusades. Just today on Twitter I mentioned wanting to see GammaSIEGE, a Castles & Crusades take on post-apocalyptic gaming that would combine the best elements of things like Gamma World and Teenage Mutant Ninja Turtles and bring it together under the mechanics of Castles & Crusades. That tweet got me thinking about the game and tweaks to it I would like. I know I am in a minority, it seems, but I would like a skill system for Castles & Crusades. It's just the way that I role.
This is actually my second attempt at a skill system. My first (found here) was based off of the StarSIEGE game and hewed closer to the Siege Engine. This version is (to me) a bit simpler and is influenced by skill systems in more old school games.
I've uploaded a PDF to Google Docs that you can find here. I'm curious to hear comments and feedback, either in the comments for this post or in my Twitter or Facebook feeds.
Enjoy.
This is actually my second attempt at a skill system. My first (found here) was based off of the StarSIEGE game and hewed closer to the Siege Engine. This version is (to me) a bit simpler and is influenced by skill systems in more old school games.
I've uploaded a PDF to Google Docs that you can find here. I'm curious to hear comments and feedback, either in the comments for this post or in my Twitter or Facebook feeds.
Enjoy.