Thursday I spoke with one of the Brand Managers for D&D from Wizards of the Coast. The topic was the new Neverwinter campaign setting launch from the company. You can see the initial press release sent out by Wizards over here.
There has already been some controversy over the above-linked press release due to their wording of the "It is the first-ever RPG book focused solely on one city" statement in the press release. There's been a number of negative comments about the release and it's language in the comments of the above-linked post, internet forums like RPG.net, and other places around the internet. While unfortunate, I don't think it was an intentional slight against the many, and the many classic, game books that have been created about the various city settings in gaming.
So, let's move on.
Talking with Shelly Mazzanoble, she told me about the new angle on organized play for D&D, the Lair Assault. From the press release: "Beginning this September, devoted Dungeons & Dragons players worldwide will have the opportunity to gather at their local participating game stores as part of a new, highly tactical D&D Organized Play program named D&D Lair Assault. The first challenge, Forge of the Dawn Titan, will feature thrilling “convention-style” play that players and spectators alike are drawn to, challenging players on two levels – character building and tactical knowledge." Lair Assaults will be two hour programmed events in retails spaces (like the existing organized play). The interesting thing about them is that they will be customizable adventures. This means, for example that a trap in the adventure could be a pit one time taking the adventure, and it could be a poison spray or some other danger the next time after. This is an innovation that I like because it means that you can get multiple uses out of the same adventure. I find this a fascinating idea. I'm not a 4E player but I have to say that I am curious to check this out, and will definitely stick my nose into an adventure after September first.
I did ask Mazzanoble about a common concern of some D&D gamers (both on and offline). That concern is that the tabletop origins of D&D could be abandoned for greener pastures. With canceled 4E products and more and more board games being announced, there are a number of gamers who are concerned about D&D not being a tabletop RPG game one day. When asked, Massanoble said "D&D at its core will always be a tabletop RPG." She went one to say that the shared, multilevel experience of D&D had too much depth and history behind it to ever disappear.
Below is a video trailer for Neverwinter that was provided by Wizards of the Coast. Watch and enjoy.
Edit: I did ask my contact for a followup on the controversy over the "first-ever RPG book focused solely on one city" statement in the initial press release and I was told that they did not have the capacity for a formal response. I don't know if this is a dead end, or if I will be able to track someone down or not. I did want to post a progress report.
There has already been some controversy over the above-linked press release due to their wording of the "It is the first-ever RPG book focused solely on one city" statement in the press release. There's been a number of negative comments about the release and it's language in the comments of the above-linked post, internet forums like RPG.net, and other places around the internet. While unfortunate, I don't think it was an intentional slight against the many, and the many classic, game books that have been created about the various city settings in gaming.
So, let's move on.
Talking with Shelly Mazzanoble, she told me about the new angle on organized play for D&D, the Lair Assault. From the press release: "Beginning this September, devoted Dungeons & Dragons players worldwide will have the opportunity to gather at their local participating game stores as part of a new, highly tactical D&D Organized Play program named D&D Lair Assault. The first challenge, Forge of the Dawn Titan, will feature thrilling “convention-style” play that players and spectators alike are drawn to, challenging players on two levels – character building and tactical knowledge." Lair Assaults will be two hour programmed events in retails spaces (like the existing organized play). The interesting thing about them is that they will be customizable adventures. This means, for example that a trap in the adventure could be a pit one time taking the adventure, and it could be a poison spray or some other danger the next time after. This is an innovation that I like because it means that you can get multiple uses out of the same adventure. I find this a fascinating idea. I'm not a 4E player but I have to say that I am curious to check this out, and will definitely stick my nose into an adventure after September first.
I did ask Mazzanoble about a common concern of some D&D gamers (both on and offline). That concern is that the tabletop origins of D&D could be abandoned for greener pastures. With canceled 4E products and more and more board games being announced, there are a number of gamers who are concerned about D&D not being a tabletop RPG game one day. When asked, Massanoble said "D&D at its core will always be a tabletop RPG." She went one to say that the shared, multilevel experience of D&D had too much depth and history behind it to ever disappear.
Below is a video trailer for Neverwinter that was provided by Wizards of the Coast. Watch and enjoy.
Edit: I did ask my contact for a followup on the controversy over the "first-ever RPG book focused solely on one city" statement in the initial press release and I was told that they did not have the capacity for a formal response. I don't know if this is a dead end, or if I will be able to track someone down or not. I did want to post a progress report.