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Tuesday, July 31, 2012

The Fungi That Walk Like Men, A Labyrinth Lord Monster

The Fungi That Walk Like Men

No. Enc.: 2-8
Alignment: Chaotic
Movement: 30' (10')
Armor Class: 6
Hit Dice: 4
Attacks: 2, special
Damage: 1d6
Save: F4
Morale: 10
Hoard Class: I
XP: 100

Spore Cloud: Once every three rounds a Fungus can fill a 10' x 10' area with its fungal spores. This takes the form of a yellowish-grey cloud that emanates from the Fungus. Everyone within range must make a Saving Throw versus Poison. If the save succeeds, characters are coughing and blinded by tears for 1-4 rounds, during which they are at -1 on all rolls. If the save fails, characters take 1d6+1 damage from breathing in the spores. When killed, a Fungus will explode into a spore cloud that is twice the size of their normal cloud.

While the origins of The Fungi That Walk Like Men are unknown, it is believed that they were the creation of a wizard looking for ways to protect himself and his tower from attacks. Fungi reproduce via spore, and each time they use their spore cloud there is a 1 in 6 chance that 1d6 of the spores grow into new Fungi within 8-10 days. Fungi exist best in dark, dank locations like deep dungeons or the depths of forests. The appearance of a Fungi is vaguely bipedal humanoid, of about 5-6 feet in height, but the shape is formed from various mushrooms, molds and fungi held together in a humanoid shape. They are not very intelligent but can recognize people and follow very simple orders. They have no method for speech, nor have the developed any method of communication. They do not use tools or weapons, mostly because they cannot hold them.