“Thundering Skies Saga” Marks Major Turning Point in
“Shaintar – Change the Game” Initiative
Toney, Alabama, US - April 21, 2014 – The Shaintar:
Justice and Life globally
shared tabletop RPG campaign takes the next big step in the stated
effort to “Change the Game” with a new, campaign-wide event
called The Thundering
Skies Saga.
“When we launched this last
year,” says Shaintar creator and Evil
Beagle Games publisher, Sean Patrick Fannon, “we set out to
change how everyone sees the concept of a truly shared – living, if
you will – roleplaying game campaign. We've been working hard for
months now to put all the pieces into play, and now we can point at
something huge, something transformative, and something that is truly
working to show we're succeeding.”
Shaintar, an epic high fantasy
setting for the exceedingly popular Savage Worlds
rules system, is supported by a core web presence (shaintar.com),
where content created by Sean and by all the participants in the
Justice and Life
experience is shared openly and equally as canonical content. As
well, all of the Shaintar campaigns are live in their own section on
the award-winning Obsidian
Portal campaign management site.
“Thundering Skies represents a
next step for this idea, as does the newly-launched shared Calendar
of Events on the Shaintar site. Now all the Game Masters, across
the globe – and we have people on more than one continent involved
here – are implementing the campaign-wide event, with the weather
changes and the scenario elements active in every game. As well,
we're running official events at three conventions; the first set
already happened at ConGlomeration
in Louisville, the next one is at ConCoction
in Cleveland at the end of May, and the finale happens at AndoCon
in Atlanta in June.”
Sean maintains that this is still
just the tip of the iceberg. “I have so many incredible volunteers
worldwide, and the fans are really driving this. We're not huge, and
that's OK. That may come in time, but for now, we have a ton of
people all helping to change the way gaming can happen at the table,
online, and at conventions around the world as one truly shared
experience, where each character's story and each GM's campaign has
real and canonical significance to the official, published setting.”
Sean Patrick Fannon is the sole
creator-owner of the Shaintar property; he shares the Evil Beagle
Games DBA with Carinn Seabolt, and DriveThruRPG is the sole
distributor of their products.
Showing posts with label Shaintar. Show all posts
Showing posts with label Shaintar. Show all posts
Tuesday, April 22, 2014
Wednesday, May 08, 2013
Dorkland! Roundtable with Sean Fannon
I talked with long time game designer and industry insider Sean Fannon on the Dorkland! Roundtable. He has worn a lot of hats in the gaming business and we tried to talk about as many of those hats as possible in the time that we had.
We also spent some time talking about his upcoming game Shaintar (he even gave us an advanced preview of the cover art sans tradedress):
It was a good talk and we managed to squeeze a lot of Sean's history and current doings into the interview.
We also spent some time talking about his upcoming game Shaintar (he even gave us an advanced preview of the cover art sans tradedress):
It was a good talk and we managed to squeeze a lot of Sean's history and current doings into the interview.
Tuesday, April 16, 2013
Shaintar Cover Preview
If you watched tonight's interview with +Sean Fannon live you got to see a tiny version of the preview image of the cover for the upcoming Shaintar book. Now, in case you want to see a better version of it, here you go:
Click on the image to see it in all of its glory and thanks to Sean for providing this special preview.
Click on the image to see it in all of its glory and thanks to Sean for providing this special preview.
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