Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Saturday, February 07, 2015

Why I Love Superhero RPGs

Comic books have always been my thing. I got into them before I could even read. When I was still a toddler, my parents owned a couple of convenience stores, and they had those wonderful, mythical spinner racks in them. The draw of the brightly colored comics was too much for my young mind, and I was hooked. Even before I could read them.

I really don't know what the first comics that I "read" were, but from vague childish memories I am pretty sure that The Avengers was on that list, most likely (due to my age) something during the Roy Thomas years.

Within a few years, I was going full tilt into comics. The 70s were a great time to get into comics. Marvel was doing some of the best work of their history with creators like Roy Thomas, Steve Englehart, Gerry Conway, Steve Gerber, Neal Adams and Jim Starlin among so many others. I do think that DC Comics came along and stole a lot of the thunder of Marvel in the 80s and 90s, with more cutting edge storytelling, but that is a matter of opinion.

I love comics. I love all sorts of comics. I love mainstream super-hero stuff. I love alt comix. I love the indie books (stuff from the 80s...wow). I love the foreign stuff. France has had some great SF comics over the years. 2000 AD and/or Pat Mills have revolutionized the British comics scene. If you have an interest in a genre or type of storytelling, there is probably a comic for it. And that is an awesome thing.


This is where I have always fallen a little out of step with other gamers, I'm just not as big of a fan of fantasy or SF stuff as I have been of comics. Luckily there's always been a strong fantasy tradition in comics (whether any number of Conan comics or quirkier fare like Stalker from Paul Levitz and Steve Ditko), so I've had that to keep me afloat, but I have never really had much of an interest in fantasy literature outside of a couple of authors. I tried some of the "Appendix N" writers with mixed success.

Then in 1985, I stopped playing D&D. It has just never really engaged me in the way that other games have since. Although at the time, if it hadn't been for the original Marvel Super-Heroes game and Call of Cthulhu, I may have stopped gaming altogether.


The Marvel game not only appealed to my being a fan of comics (even though by the time the game came out I had switched my allegiance to DC Comics), but it had that breathtaking simplicity that people talk about when they wax nostalgic over the early editions of D&D. Yes, there were other super-hero RPGs, but the only other that was as fun for me would have been the British Golden Heroes, put out by Games Workshop in the later 80s. The sensibility of that game was so in sync with the British comics of the time, and the American comics that they would later inspire, that the game was really ahead of its time.

There was also the college fling with Palladium's Heroes Unlimited, a game that I also have enjoyed over the years, but only when I need that "class and level" scratch itched.


Why is it that I keep coming back to the Marvel RPG? I think that it hits that personal sweet spot of simplicity and robustness. The game's underlying mechanics look back to an earlier era where a more freeform and imaginative route was encouraged, in that time before people thought that something not addressed directly by the rules of a game meant that the game couldn't do that thing. But mostly, I like the fact that comics, and super-hero comics more specifically, are about just about anything: science fiction, romance, adventure fiction, mythology, horror, magic, intrigue, espionage. All of these things are in super-hero comics, and all of those things can and should be in super-hero RPGs. A good super-hero RPG can be about anything, and for me that is what the Classic Marvel Super-Heroes RPG is. A good super-hero RPG that can do anything.

I'm not going to lie and say that it is a perfect RPG. There's no such animal. What it is, however, is something that is nearly perfect for me. It has flexibility and variety. It holds up fairly well at the high and low ends of the power spectrum for super-heroes. Most super-hero RPGs, I think, hold up better at the higher end of things than the "street level," but there are work arounds for a game like this, and that is why I like it. It has a good framework that I can hack into the game that I want at the table. That is really all that I can ask out of an RPG.

It is true that this game gave my friends and I hours and hours of enjoyment back in college. Everything from random, stupid fights to intricate intercharacter interactions. The rules didn't always support what we wanted to do, but they didn't get in the way of them either. And that, for me, is the point behind an RPG.


Monday, December 01, 2014

Magic Monday: Valiant's Punk Mambo

Magic Monday is going to be a blog feature that probably won't be as frequent as I want it to be, but it is what it is. In this feature I'll talk about new and old comics that deal with magical themes, whether horror, monsters, paranormal romance, spell casters or any other sort of magical features.

Punk Mambo is a one shot special from Valiant Comics that features a "punk" voodoo hougan, that apparently spun out of Valiant's Shadowman comic. I haven't kept up with Shadowman, so this issue is really all that I know about the character.

Written by Peter Milligan (Shade The Changing Man, Justice League Dark, Stormwatch, HellblazerEnigma and many, many other comics), with art by Robert Gill (Eternal Warrior, Armor Hunters: Harbinger and Grimm Fairy Tales: Alice In Wonderland), my first impression of the book was that it was the 90s again and I was reading one of the books from that early, wonderful burst of creativity that us Vertigo Comics. Punk Mambo could have easily been a Vertigo comic along side Shade or Animal Man or Swamp Thing. Peter Milligan writes an engaging story that doesn't need the character's previous appearances to explain it.





The art by Gill is evocative and draws you into the story, creating the character's world and breathing life into it. As good as the writing is, I don't think that this story would be as interesting without Gill's art. He makes you feel as if you are in a swamp and if you are in London, making each a vivid place and as unique as they should be.

While we don't really get an explanation of how a British punk ends up in the swamps of Louisiana, we do get a look at the character's voyage from Victoria, a rich kid in a private affluent to a gutterpunk on the streets of 70s London to her becoming the Voodooista Punk Mambo. I may not be the only one who saw a swipe at John Constantine in "Joe Mayhem," the punk voodoo guy who sets Victoria along her voodoo path.

Fans of magic and the supernatural in comics should enjoy this comic. The biggest "flaw" for me was the fact that by the time I reached the end of the 22 pages I was sad that this was not the first issue of an ongoing series. Spoiler alert: It should be!

I am glad to see that Valiant isn't just living in the past and spinning out past glories into new franchises. Creating new characters like this and expanding the corners of a vibrant and exciting comic universe means that the setting will not stagnant and we will see many more new stories and characters to come.



Thursday, November 06, 2014

Classic Elric Comics Return From Titan Comics

Some of you may remember when the now sadly defunct comic company Eclipse Comics had the rights to do Elric in comic form. If you don't remember this, then you are lucky because you are going to get to experience them for the first time through an upcoming reprint series from Titan Comics.

"Unforgettable action and intrigue...a must-read for any fans of science fiction, sorcery or sword-and-sorcery epics!" - Comics Bulletin

"Richly deserves to be back in print...Can’t wait to return to the Dreaming City!" - SFX

"A terrific book." - Jeff Vaughn, Scoop

Collecting the first volume of the classic adaptation of Michael Moorcock’s bestselling fantasy saga, Elric of Melniboné marks the perfect introduction to the series’ iconic antihero, his fabled blade, Stormbringer, and his harrowing adventures across the Dragon Isle.

Adapted by former Marvel Comics editor, Roy Thomas, and beautifully rendered by longtime comics illustrator,Michael T. Gilbert, and the multiple Harvey and Eisner award-winning P. Craig Russell, this definitive collection marks an essential read for all fans of sword and sorcery and brings the Moorcock’s epic tales to life with luxuriant imagination.

The Michael Moorcock Library - Volume 1: Elric Of Melnibone hits comic stores February 18, 2015 and is available to order now from your local comic store using Diamond code NOV141648.

 
 
 
 
 
Writer: Roy Thomas
Artist: P. Craig Russell, Michael T. Gilbert
Format: 176pp – HC - FC
Volumes In Series: 1 (of 15)
Publisher: Titan Comics
Price: $22.99/$25.95 CAN /£18.99 UK
ISBN: 9781782762881
Release Date: February 18, 2015
Diamond Order Code: NOV141648

To pre-order via Amazon visit:
http://www.amazon.com/Michael-Moorcock-Library-Vol-1-Melnibone/dp/1782762884/

For more information visit:
http://titan-comics.com/c/182-the-michael-moorcock-library-elric-vol-1-elric-of-/

Connect with Titan Comics
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Monday, October 06, 2014

Valiant Next - The Next Wave From Valiant Comics

In 2015…the story starts here!


Valiant Entertainment is proud to announce VALIANT NEXT – an all-new wave of ongoing series and prestige format projects from some of the premier creative talents in comics today. Beginning in December with THE VALIANT #1 (of 4) by Jeff Lemire, Matt Kindt, and Paolo Rivera, VALIANT NEXT continues with five blockbuster new series in 2015:

  • IVAR, TIMEWALKER #1 by Fred Van Lente and Clayton Henry in January
  • DIVINITY #1 (of 4) by Matt Kindt and Trevor Hairsine in February
  • IMPERIUM #1 by Joshua Dysart and Doug Braithwaite in February
  • NINJAK #1 by Matt Kindt and Clay Mann in March
  • BLOODSHOT REBORN #1 by Jeff Lemire and Mico Suayan in April

Following the critically acclaimed, smash-hit success of VALIANT FIRST in 2014, VALIANT NEXT will present six new starting points perfect for readers new and old. Featuring an exciting selection of new series starring Valiant’s biggest, most-demanded heroes alongside all-new, never before seen characters, VALIANT NEXT is the next epic evolution of Valiant's best-selling, fan-favorite publishing line.

"We've spent two years building an award-winning publishing line, pouring our hearts into re-imagining X-O MANOWAR, HARBINGER and the rest of the Valiant Universe for the modern day. Now it’s time to take it to the next level,” said Valiant CEO and Chief Creative Officer Dinesh Shamdasani. “VALIANT NEXT taps into the same creative energy that made Valiant one of the most legendary comic book companies of all time. When I was a kid, one of the best things about Valiant was picking up an issue with a brand new character, like X-O MANOWAR or NINJAK. I’m excited that we’re doing that again now with series like DIVINITY and IMPERIUM. And that’s only a fraction of what we have coming next.”

"Jeff Lemire, Matt Kindt and Paolo Rivera are delivering an absolute monster of a book with THE VALIANT and it’s the perfect title to lead off VALIANT NEXT," said Valiant Editor-In-Chief Warren Simons. "This is our most ambitious initiative yet, and everyone’s bringing their A-game. The creative team of ARCHER & ARMSTRONG reuniting to launch IVAR, TIMEWALKER. Clay Mann on NINJAK – his first ongoing series at Valiant. Mico Suayan tearing it up with Jeff Lemire on BLOODSHOT REBORN. Joshua Dysart and Doug Braithwaite together for the first time for the devastating events of IMPERIUM. Not to mention the introduction of an all-new, all-powerful force in DIVINITY from the minds of Matt Kindt and Trevor Hairsine. It’s a kick-ass time to be a Valiant fan."


THE VALIANT #1 (of 4)
Written by JEFF LEMIRE & MATT KINDT
Art by PAOLO RIVERA
PRESTIGE FORMAT LIMITED SERIES | BEGINNING DECEMBER 2014

A battle ten millennia in the making…

The Eternal Warrior has protected the Earth for more than 10,000 years. A master of countless weapons and long forgotten martial arts, he is guided by the Geomancers – those who speak for the Earth. During his long watch, the Eternal Warrior has failed three times. Each time, the Geomancer was killed…and a new dark age for humanity began. Each time, he was unable to stop The Immortal Enemy – a monstrous force of nature. A civilization killer. A horror that appears differently each time it arrives…and whose seemingly only purpose is to bring disorder and darkness to the world. Now, the time has come for The Immortal Enemy to return once more. But, this time, the Eternal Warrior will be ready. This time, he has a force greater than any single warrior. This time, he has…THE VALIANT.






IVAR, TIMEWALKER #1
Written by FRED VAN LENTE
Art by CLAYTON HENRY
ONGOING SERIES | BEGINNING JANUARY 2015

From the award-winning team that brought you ARCHER & ARMSTRONG, New York Times best-selling creators Fred Van Lente and Clayton Henry present a centuries-spanning race against the clock!

At this very moment in Geneva, Switzerland, history is being made. A thousand meters underground inside the Large Hadron Collider, researcher Neela Sethi is about to discover time travel – and jeopardize her life in the process.  But she doesn't know that yet. Ten minutes from now, every deadbeat chrononaut, wannabe conqueror, and misguided protector of the timestream will be banging down her door. Good thing that the legendary Ivar, Timewalker, got there first…right?  Now it's down to history's most jaded, most tempestuous time traveler to stop the worst of everything that is, was, and will be...before time runs out!

DIVINITY #1 (of 4)
Written by MATT KINDT
Art by TREVOR HAIRSINE
PRESTIGE FORMAT LIMITED SERIES | BEGINNING FEBRUARY 2015

At the height of the Cold War, the Soviet Union – determined to win the Space Race at any cost – green lit a dangerously advanced mission. They sent a man farther into the cosmos than anyone has gone before or since. Lost in the stars, he encountered something unknown. Something that...changed him.

Long thought lost and erased from the history books, he has suddenly returned, crash-landing in the Australian Outback. The few that have been able to reach him believe him to be a deity -– one who turned the scorched desert into a lush oasis. They say he can bend matter, space, and even time to his will. Earth is about to meet a new god. And he's a communist.

How long can it be before the first confrontation between mankind and DIVINITY begins?

From New York Times best-selling writer Matt Kindt and blockbuster artist Trevor Hairsine comes a shocking new vision of 21st century science fiction in an all-new prestige format limited series.

IMPERIUM #1
Written by JOSHUA DYSART
Art by DOUG BRAITHWAITE
ONGOING SERIES | BEGINNING FEBRUARY 2015

A daring new superhero saga from New York Times best-selling creator Joshua Dysart – writer of of the Harvey-Award nominated series Harbinger – and superstar artist Doug Braithwaite!

Toyo Harada is the most dangerous human being on the planet. Imbued with incredible powers of the mind, he has spent his life guiding humanity from the shadows. But today he is a wanted man.  His powers are public knowledge, his allies have turned to enemies, and he is hunted by every government on the planet.

Instead of surrendering, Harada has one last unthinkable gambit to play: to achieve more, faster, and with less, he will build a coalition of the powerful, the unscrupulous and the insane. No longer content to demand a better future, he will recruit a violent legion from the darkest corners of the Earth to fight for it. The battle for utopia begins now.

NINJAK #1 
Written by MATT KINDT
Art by CLAY MANN
ONGOING SERIES | BEGINNING MARCH 2015 

Then: Meet inexperienced MI-6 recruit Colin King on his first mission in the field as he learns the basics of spycraft and counterintelligence, and develops a volatile relationship with his first handler.  
 
Now: Colin King is Ninjak, the world's foremost intelligence operative, weapons expert, and master assassin.  And he's hunting the Shadow Seven – a secret cabal of shinobi masters with mysterious ties to his training and tragic past.  

For the first time, Ninjak's past and future collide in the pages of an all-new ongoing series from New York Times bestselling writer Matt Kindt and superstar artist Clay Mann!



BLOODSHOT REBORN #1 
Written by JEFF LEMIRE
Art by MICO SUAYAN with JEFF LEMIRE
Colors by DAVID BARON
ONGOING SERIES | BEGINNING APRIL 2015

From New York Times best-selling writer Jeff Lemire and red-hot rising star Mico Suayan, Valiant delivers an all-new ongoing series for Valiant's most unrelenting hero!

Bloodshot's nanites made him a nearly unstoppable killing machine. His enhanced strength, speed, endurance, and healing made him the perfect weapon, and he served his masters at Project Rising Spirit – a private contractor trafficking in violence – very well. 

Now, Bloodshot is a shadow of his former self. He lives in self-imposed exile, reeling from the consequences of his past life and the recent events that nearly drove him mad. But when a rash of shootings by gunmen who appear to look just like Bloodshot begin, his guilt will send him on a mission to stop the killers, even if it means diving headlong into the violence that nearly destroyed him.






For more information on VALIANT NEXT, join Valiant this week at New York Comic Con 2014 for the VALIANT COMICS: THE VALIANT, RAI, X-O MANOWAR, AND BEYOND panel presentation on Friday, October 10th at 12:15 pm. Featuring Matt Kindt (THE VALIANTNINJAK, DIVINITY), Jeff Lemire (THE VALIANTBLOODSHOT REBORN), Paolo Rivera (THE VALIANT), Fred Van Lente (IVAR, TIMEWALKER), Robert Venditti (X-O MANOWAR), Editor-in-Chief Warren Simons, and Chief Creative Officer Dinesh Shamdasani, get your first look inside each VALIANT NEXT release right here, only at New York Comic Con!

Friday, August 22, 2014

New From Image - Warren Ellis And Tula Lotay Reimagine The Straightforward

Supreme was one of the mainstays of Image Comics during its early days. Spinning out of the imagination and world building of Rob Liefeld, Supreme was part of the super-powered arms race going on at the company at the time as creators tried to one up each other with the most powerful characters that they could create. Supreme was Liefeld's homage to Superman, filtered through the unique comic sensibilities of the 90s.

I will be honest, while I knew about the Supreme comic, it didn't really hit my radar until Alan Moore's run on the book. While I enjoyed that run, it was fueled more for nostalgia for comics from another age than the quality for which Moore was known.

Likewise, Ellis' work has been lackluster of late. Where his stories were once some of the most wildly creative in comics, they have of late been infected with an action movie idiom that has made them less appealing. Violence has been substituted for plot in too man of his stories for my taste.

Bring this together and I had planned on skipping this new Supreme Blue Rose series by Warren Ellis and Tula Lotay. However, the recent relaunches and reimaginings of Liefeld's Prophet and Glory were interesting comics that pushed the envelope on super-hero comics. Both were books that I would not have expected to come from Liefeld's studio.

Now, with Supreme Blue Rose I have been surprised for a third time.

The new Supreme Blue Rose by Warren Ellis and Tula Lotay is turning into something like the comic version of a Pynchon novel. Ellis is at his most creative in probably a decade and Lotay's art has a dreaminess to it that gives the story an ethereal quality, and when combined show just exactly how comic books can be an art form.

Fairly pretentious, I know.

I'm not really one to fawn over a comic book without some sort of a justification. As a media, comics have just become too fleeting and ephemeral. You read a new comic once or twice, and then put it away in a box. Maybe later you pull it out of that box and try to experience that initial buzz again. A lot of the time that just doesn't happen.

One of the stengths of Lotay's art in these issues is that she puts that ephemeral quality onto the page, making it a part of the story. Her art, and Ellis' script, has you questioning the reality of what you are experiencing within the comic. This is something that I think is a quality of good art, and something definitely lacking from a lot of mainstream comics these days.

For the longest time I was a huge Ellis fan boy, I even have a copy of Crooked Little Vein, his first novel. Ellis was an explosion onto the comic scene, wildly creative and bringing influences into his stories that we hadn't seen in comics for a long time. Ellis loves his science. Even if his science is itself sketchy, he is able to make it sound convincing with a lot of buzzwords that make you feel like he knows what he's talking about, even when you and he both know that he's just making it all up as he goes. That is one of the qualities that drew me into Ellis' work over the years.

Unfortunately, it felt like much of his initial joy faded away, to be replaced by a more cynical approach fueled by the idioms of blockbuster action movies. Violence became a replacement for plot and a catalog of damages instead filled in for characterization. Everything became an imitation of what he had done with Stormwatch and The Authority, I personally lost interest. I would still pick up books here and there, but a lot of them would be disappointments to me. I am still sad that newuniversal was never completed. Despite the art in that book having one photo reference too many, the writing was the Ellis that we all knew and loved.

However, Supreme Blue Rose isn't a return of vintage Ellis, and that is a good thing. The writing in these issues is subdued, very much in tandem with Lotay's art. Ellis seems to be more interested in creating a tone than in building a world. The setting is obviously our own contemporary world. Little touches of dialogue like "Best Instagram ever." ground his story in the real world.

This isn't some super-hero story filled with bulging biceps and over enhanced breasts. This isn't some hackneyed "deconstruction" of the super-hero genre that comes off as a fifth generation copy of Watchmen or The Dark Knight. The characters in the story aren't new. Much like with Moore's run, they are recreations of the characters that have already appeared in Supreme comics. Unlike Moore, Ellis is not trying to retool them into another comic idiom. Instead, much like in a story by British author J.G. Ballard, Ellis deftly blends the "real" and the "fantastic" into a story that would not be out of place among Borges' works.

I think that I have done enough name dropping for one review.

Let's just say that I think the first two issues of Supreme Blue Rose were engaging comics that drew me into the world that Ellis and Lotay are creating. This is not your father's Supreme. If you want something out of the mainstream, a comic that tells an intriguing story, you should check out Supreme Blue Rose today.



Monday, August 11, 2014

EXTERMINATE! The New Doctor Who Comics From Titan Comics


I meant to talk about these a couple of weeks ago, but with all the Gen Con prep, they sort of fell through the cracks here at the blog. If it isn't apparent yet, I'm a huge fan of Doctor Who, started watching the classic series as a kid on PBS, and then carried over to the new stuff. It isn't a popular position amongst older Who fans, but Matt Smith grew into the role and became one of my favorite Doctors (never surpassing Jon Pertwee, however).

As you may or may not know, the comic license for Doctor Who recently changed hands, now being possessed by the British publisher Titan Comics. I've reviewed a few Titan books here and there on the blog, and if you look around you can find some of my reiviews. They do good books.

I had good expectations that they would do some good Doctor Who books as well. I was right.

Both of these first issues felt like they could have been episodes of their respective Doctors' television runs.

The 10th Doctor issue was mostly set up of the situation, and introduction of Gabriella, a first generation Mexican-American, the next Companion. I'm sure that it was intentional, attempting to create an echo of previous Companions, but the Doctor's first words to Gabriella in the story are almost exactly the same as when the 9th Doctor first met Rose. I thought that was a nice touch.

The setup is that there are some supernatural shenanigans going on around The Day of the Dead in present Day Brooklyn. Being that it is Doctor Who, I am assuming that the supernatural veneer will be debunked for something more alien, but it is still a good story. I am guessing that this is the 10th Doctor after the events of the Anniversary Special, but I could be wrong. Those few quiet moments we get with the Doctor in the issue seem to hint to that to me.

However, the high point of this issue has to be the art of Elena Casagrande. She brings a indie comic, personality-based approach that brings the characters to life and reminds me a lot of the work of Ming Doyle. This is an artist to watch in the years to come.



With the first issue of the 11th Doctor's comic we get a similar approach as in the 10th Doctor's. We get an introduction to the world of the person who will be the Companion, in this case Alice Obiefune, a Londoner. When the alieness breaks into her world, we see the differences immediately between the 10th and 11th Doctors. The comic captures the manic quality of the 11th very well. All in all, I think that both of these first episodes manage to capture the qualities of their Doctors well.

The 11th Doctor is kind, sympathetic and as empathetic as his alien nature allows him to be. For him, how Alice is feeling is just as important as the alien stuff that is happening in the city, if not more important. He takes time to talk with her about her mother, rather than chase down the alien. All because he thought that she was sad.

One of the reasons that I liked Matt Smith's portrayal of the Doctor was that his character was this juxtaposition of weird alien not quite getting it with a strong empathy for those around him. Where other Doctors were drawn into situations to win, he honestly wants to try to help. Unfortunately the Doctor getting involved in a situation isn't always helps. This dichotomy drives not only this incarnation of the Doctor, but also many of the stories that he is a part of as well.

How does the "man" who needs to help deal with his very existence often making things worse?

I enjoyed these comics. To be honest, I don't have a lot of a background with previous Doctor Who comics. I read a few of the IDW Publishing era issue, and I've seen a few of the classic stories from the Marvel Comics era, but this is my first time getting in on the ground floor of things. I very much enjoyed these comics. Both issues encapsulated what I liked about the respective Doctors and did a good job of feeling like episodes of the show.
 
The art is the 11th Doctor comic moved effortlessly between realistic and "cartoony" (for lack of a better word), as the story needed it. This flexibility of the art is also what gives the story much of its impact. Artist Simon Fraser should get props for the power of his art bringing so much to this story.

Should you buy these comics? I would say that picking up these comics are a necessity for any Doctor Who loving comic fan. If, like me, you've never regularly picked up a Doctor Who comic, now is your chance.

As a fan of roleplaying, it is a shame that we can't see synergy between the various licensors, I would love to see writeups for the Doctor Who game from Cubicle 7 of the various characters appearing in the comics.