Friday, July 28, 2006

Fantasy writer Gemmell dies at 57

While I've never actually read his books, I know that he has a big following. I figured someone reading the blog might be interested in his passing. Besides, its a pleasant diversion from the evils of indie gaming.

Fantasy writer Gemmell dies at 57
Fantasy novelist David Gemmell, best known for stories such as Legend and Waylander, has died at the age of 57.

Gemmell had heart bypass surgery two weeks ago and appeared to be making a good recovery, according to his publisher Transworld.

Regardless of whether or not you are a fan, he will be missed.

Listen Up You Primitive Screwheads! (a rant)

I thought that this was a pretty good post of Jeff's and it seems to me to be in theme with my posting of yesterday. This might be a topic that I'm going to be stuck on in my blogging for a bit.

If you haven't already, you really need to check out Jeff's blog. He's got the good stuff.

Listen Up You Primitive Screwheads! (a rant)
Then what on earth makes you think that roleplaying games will ever be as popular as they were in the 80's?!?

Let's get this out on the table: D&D was a fad in the mid-eighties. Nothing more, nothing less. Like any other fad a handful of social misfits continued to hold it near and dear to their hearts long after the rest of the world stopped caring. You and I are those rejects. And our beloved hobby will almost assuredly never reach the heights it did back in the day. Just get over it, please! Don't attempt to position RPGs in the mainstream. They were already there and the mainstream world moved on.

Thursday, July 27, 2006

Monkey Do, Monkey See

Probably the most aptly named blog in the entire world.

Monkey Do, Monkey See
We’re making something good, you dig? It’s like the fucking Beats (with less serious drug problems) or Parisian Bohemians circa 1890. We’re making something new, something that changes the way people see. We’re making art and the art is good.

Ok. This is going to piss people off but I don't care. This has to be the most retarded comment about gaming that I have ever read or heard. Frankly I would feel that way regardless of whether or not it was about game designers and games that I like or not.

Comments like this make me weep for the educational system in our country, the state of ignorance of literature and the arts that makes people think that comments like this one are cool. Like I said, this is going to piss people off but I don't care. See, the cool thing about this is the fact that this is my playground and I can talk however I want.

This is similar to my encounter with some art school students at a local art festival. It turns out that they said they were doing Outsider Art.

Wikipedia on "Outsider Art"

Here's a relevant passage:
While Dubuffet's term is quite specific, the English term "Outsider Art" is often applied more broadly, to include certain self-taught or Naïve art makers who were never institutionalized. Typically, those labeled as Outsider Artists have little or no contact with the institutions of the mainstream art world and they often employ unique materials or fabrication techniques. Much Outsider Art illustrates extreme mental states, unconventional ideas, or elaborate fantasy worlds. Since 2000 the EUWARD, the European Award for painting and graphic arts by mentally handicapped artists, is providing this art with an international forum.

Outsider Art has emerged as a successful art marketing category (an annual Outsider Art Fair has taken place in New York since 1992); thus the term is sometimes misapplied as a catch-all marketing label for art created by people outside the "art world" mainstream, regardless of their circumstances or the content of their work.

The bolded part was emphasized by me. See, Outsider Art isn't something that one does it is something that one is. In my mind, one of the foremost Outsider Artists would have been Harvey Darger.

Wikipedia on Harvey Darger

See, kind of like being an outsider being revolutionary isn't something that one wakes up in the morning and decides to do. Sure, if you're Picasso or Tristan Tzara or Dali or a handful of those people who were the true Geniuses (deserving of being capitalized) of our world. Did those people talk about how they were revoltionizing the art world? Well, Picasso might have but then despite the Jonathan Richman song he was a pretty big asshole.

So, yeah, this sort of attitude pisses me off. It has pretty much always pissed me off and it will always piss me off. I am sure that if this little rant gets out into the big bad world (which I seriously doubt because I have no delusions about the limits of my audience...although from the sales figures that I have seen this blog has had more unique visitors than many of those revolutionary games have sold copies of) I will be besieged by the holy warriors and proslytizers who will seek to defend the faith from barbarian insurgents. I don't care.

I am tired of the preening. I am tired of the self-aggrandizing attacks against those who "Don't get it." I am tired of the charges of brain damage and being unable to do something as simple as tell a story. You know what? The last time that I tried I was able to tell challenging and engaging stories during my games sessions without the aid of mechanical "innovations" that actually take a gamer by the hand and force them to tell the kinds of "stories" that their designers think are cool. I am tired of people being told that the way that they game is "a myth" or that they are somehow "deluding themselves." I am tired of the whole bloody thing.

It is truly sad that people think that the only way that they can make themselves "cool" is to deride others and/or puff themselves up and prance about like silly little fops, or children who have touched their genitals for the first time and thought that they are doing something revolutionary...something that no has every done before.

I think that is all, that that is enough on the topic for now. Comment at your own risk.

Sunday, July 23, 2006

The 95 Theses of Geek Activism

I think that this is a very important thing to read. Now, more I think than ever, you really can't isolate yourself and do nothing about what is happening in the world around you. It is that attitude by the majorities that has gotten this world into so much trouble.

The 95 Theses of Geek Activism
Geek activism has not taken off yet, but it should. With the gamers recognizing the need for a louder voice, EFF gaining momentum and Linux taking on the mainstream on the one hand and recent severe losses in privacy, freedom of speech and intellectual property rights on the other, now seems to be the best time to rally around the cause.

Geeks are not known to be political or highly vocal (outside of our own circles)- this must change if we want things to improve. So here is my list of things people of all shapes, sizes and sides of the debate need to know. Some of these are obvious, others may not be meant for you. But hopefully, some of these will inspire you to do the right thing and others will help you frame the next discussion, debate or argument you have on these topics.

  1. Reclaim the term ‘hacker’. If you tinker with electronics, you are a hacker. If you use things in more ways than intended by the manufacturer, you are a hacker. If you build things out of strange, unexpected parts, you are a hacker. Reclaim the term.
  2. Violating a license agreement is not theft.
  3. All corporations are not on your side.
  4. Keep in touch with everyone you can vote for and make sure you know where they stand on the issues you care about.
  5. More importantly, make sure they know where you stand on the issues you care about.
  6. Everything will enter the public domain some day- even Mickey Mouse.


[via Boing Boing]

Yunyu - Lenore's Song

After Seeing this on Warren Ellis' website, I decided to post it here. There's some interesting imagery that may be useful for Urban Horror games.



Here's a link to the artist's website.

DIRTY HAROLD?

This is just screaming out to be used in someone's Urban Fantasy campaign. Come on, you know that you want to use it. Share your stories if you do.

A strip club's anatomically correct gargoyle flusters county officials
An anatomically correct gargoyle outside a suburban West Palm Beach strip club has been a moving target of intrigue for county officials who've been snapping photos, debating the creature's artistic merits and commenting on its proportionality.

"Harold," a 1,200-pound, 7-foot-tall statue made of hardened clay, is a fanged, winged creature with a long tail.

T's Lounge owner Gary Odle has moved his 7-foot statue, called Harold, to different spots to allay county concerns.

But they're not the anatomical features getting all the attention and causing T's Lounge owner Gary Odle to move the gargoyle again and again around his property to allay the concerns of county oglers.

Sunday, July 16, 2006

Seanbaby's Super Friends Page

Just a random link to Seanbaby's Super Friends page, a website that makes "Superman Is A Dick" look like a Russian Drama.

Seanbaby's Super Friends Page

"For example, people like you can see an oven and grunt outloud, 'oven is hot. hot things hurt. hurt is bad. it is bad to touch oven.' The Super Friends see an oven and shout, 'oven... heat... lava... Great Gotham! The Legion of Doom's headquarters is in the heart of a volcano! Let's roll!' But the most insane part is that they're usually right. After they're done spitting out nonsense, they jump into the volcano (sometimes in protective lavaproof jumpsuits), rescue Aquaman, stop the bad guys without punching them, make a joke about how it was a 'HOT TIME!' and the only thing you did was sit in a room next to an oven and not touch it. You suck."

Fawlty Towers gets a 4-star facelift

Like Monty Python, Fawlty Towers holds a special place in the hearts of geeks everywhere.

Fawlty Towers gets a 4-star facelift

"Check into the Hotel Gleneagles in Torbay these days and you will no longer be confronted with out-of-date kippers or senile Majors. For despite inspiring cult TV comedy series Fawlty Towers, the property has undergone a £1m refurbishment and plans to relaunch as a four-star boutique hotel.

"Under new ownership since February, the hotel's luxury facelift has ushered in a new ground-floor swimming pool and al fresco dining area, a luxurious lounge and a conservatory. Ceilings have been raised and Italian chandeliers installed, while over 40 skip-loads of rubbish have been removed.

"The character of Basil Fawlty was inspired by a former manager at the hotel; he gave John Cleese and the Monty Python team a frosty welcome when they booked in 1971. The ferocious host berated them for not holding their knives and forks correctly and threw one of their briefcases over a wall believing it could be a time bomb."

Tuesday, July 11, 2006

The Original Flatland Role Playing Game

After hearing about this on a mailing list, I thought that it was a really good idea to pass it along to as many people as possible. If you haven't checked out one of Marcus Rowland's RPGs already, you really should and because of the charity element this is a really good place to start.

I did see an early version of Marcus' Flatland game and it was really intriguing. The guy comes up with some really cool concepts.

The Flatland Page

Imagine a world of two dimensions and plane geometry, in which the very idea of height is considered insanity and the darkest heresy. Where the only thing that matters is the straightness of your sides and the regularity of your angles. Where the slightest deviation from the norm can lead to arrest, imprisonment, execution (and consumption by your peers) or a lingering death by starvation.

Welcome to Flatland. Enjoy your stay…

Action and adventure in a world where characters are supposed to be two-dimensional!

Whether your adventures take you to the criminal classes of The State and an encounter with legendary gang leader “Scarside” Al Gebra, across the border to Polygonia and an attempt to rescue Mad King Euclid, or into the glamorous world of politics and diplomacy with the multi-faceted polygons of the aristocracy, there’s something here for you. Best of all, by buying this game you’re supporting charity: All of the author’s income from this game will be donated to Médecins Sans Frontières (Doctors Without Borders)!

The Original Flatland Role Playing Game expands material originally published as part of the Forgotten Futures CD-ROM, completely rewritten and updated. It includes the novel, complete rules for the setting, three adventures and four adventure outlines, a complete wargame by Matthew Hartley (Tusk, Aeronef, etc.), full-colour cut out character figures, extensive background material, and much more.

You can buy a copy of the Flatland RPG PDF here.

Monday, July 10, 2006

Filk Inflicted Horrors


Filk Inflicted Horrors
Originally uploaded by cjh_cleveland.
From my pictures from Origins (finally getting posted). If you look to the far left you might make out "The Great Luke Ski." Consider yourself lucky that "see" is all you get. I hate filking with a passion and this performance did nothing to get rid of those feelings. Perhaps if GAMA hadn't felt the urge to inflict this filking onto a captive audience...


If you click on the name under the photo it will take you to the photos that I took and uploaded onto flickr.com