The Warlock's Face
Made from the flayed face of a warlock killed by an Inquisition, this mask is snug and nearly form-fitting against the wearer's face. Cloth straps affixed to either side of the mask must be tied before the object's magic takes effect.
The Warlock's Face has two main powers:
- The wearer is shapeshifted into an exact duplicate of the person that had previously belong to the Warlock's Face. Each detail, even the voice, is perfectly duplicated. This lasts for as long as the person wants to wear the mask, or until it is dispelled by magical means.
- Once per day, the wearer can teleport unerringly to the location last recalled in the warlock's last memory, just before death.
A Cage
This small cage fits into the palm of a person's hand. When physically opened, a swarm of insects fly out of the cage to attack a target. The target's name is whispered by the wielder as the cage is opened. If no name is mentioned the insects attack the wielder. Death sometimes occurs from the multitude of bites and stings. Description of the swarm is up the the GM, but having it be a variety of insects is the best idea.
Eyeball
No one is certain any longer who the Eyeball originally belonged to, or if its matching number still exists or not. It is believed to be at least hundreds of years old, and is known to have been in the possession of one very rich family for three generations. When held in the user's mouth, it allows them to pierce all illusions, however their mouth tastes and smells of death for a week afterwards. The Eyeball itself is still gelatinous and and viscous, despite its age.
Swallowing the Eyeball causes intense, debilitating hallucinations until the Eyeball finally passes through their system. The Eyeball is nontoxic and cannot be digested.
The Paranoid Skull
Made of a highly polished, yet exotic, dark wood, with a smell of deep, lush rainforests that never seem to fade, this elaborately carved skull is roughly the size of an average human's skull. When held, it allows the wielder to "hear" the nearby thoughts of others, but only those thoughts directly about the wielder.
The more surface contact between the wielder and the skull, the clearer sounding the thoughts.
The Keeper's Key
Carved from the single finger bone of some unknown creature, with intricate and esoteric lettering and runes worked into the surface, this key is about eight inches in length. With this key, any manacles and padlocks can be opened.