Wednesday, August 20, 2014
Gen Con Is Over, Long Live Gen Con
Gen Con is come and gone. It was a fun four days, but for me it was also incredibly busy. There were so many great new games that I saw (and many more that I never got to see, but only heard about). There were more great people that I got to meet for the first time after interacting with them online for years...or just who I got to meet for the first time period. Most of my time at the convention was spent in introducing myself to people who may have known of me, or who had definitely heard of Bleeding Cool. It was cool getting to talk to Monte Cook and Bruce Cordell about Numenera and The Strange. It was cool getting to talk about Glorantha with Jeff Richards of Moon Design and to get to talk about Call of Cthulhu with Dustin Wright of Chaosium. These things are what make conventions so great for me, getting to see the people who have made the games that make gaming so great and getting to interact with them one on one.
I picked up so much stuff that I am probably going to have enough games to keep me talking until next year's Gen Con.
But that's a good problem to have. It wasn't all that long ago that people were saying that gaming was dying off, and everything from Magic The Gathering to MMOs was killing it off. I was glad to see that isn't really the case any more.
What does that picture represent? That stack of books is the tip of the iceberg. There is so much new and exciting going on in gaming from the big names like Paizo and Green Ronin and Steve Jackson Games to the indie producers to the self-publishers who are throwing stuff out left and right. There is so much available for so many different styles of play and interests that we didn't have a few years ago. This is a great thing.
The crowds at Gen Con were incredible as well. The people were more ethnically diverse than I have seen at gaming conventions in a long time. There were a lot of women playing and running a variety of games. There were a diverse spread of ages and backgrounds to be seen. As someone who wants to see a diverse gaming landscape, all of these things made me happy.
The greying of gaming appears to be a thing of the past, and the reports of gaming's death are becoming greatly overstated. These are all good things.
Now, the one thing that I keep getting asked (despite answering it repeatedly in my Bleeding Cool coverage) is what were my favorites of the convention? Well, on the RPG side of things I have to say that the most exciting game for me at the con was The Strange from Monte Cook Games. The best non-RPG thing had to be the Mars Attacks Dice Game from Steve Jackson Games.
So, the countdown starts for next year's Gen Con.
Thursday, August 14, 2014
D&D Tyranny of Dragons Press Release
Dungeons & Dragons Fans Must Rise Up or Bow Down
as the Tyranny of Dragons Begins!
August 14, 2014 – Renton, WA – The biggest and most exciting year for Dungeons & Dragons hits a
pivotal moment today as the Tyranny of Dragons storyline kicks-off. This rich new narrative challenges players around the world to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon in D&D’s history! With a full suite of entertainment offerings already starting to roll-out, and many more exciting launches slated for later this year, Tyranny of Dragons offers action-packed play experiences for digital and tabletop RPG players alike.
The new Tyranny of Dragons module for the highly-acclaimed free-to-play Dungeons & Dragons MMORPG, Neverwinter, is available today. Developed by Cryptic Studios and published by Perfect World Entrainment, the new module will showcase a new character class, the Scourge Warlock, and a new race, Dragonborn.
For players eager to sink their teeth into the Tyranny of Dragons storyline around the gaming table, two new tabletop adventures will also release this year, Hoard of the Dragon Queen on August 19 and The Rise of Tiamat on October 21. In addition, a new line of D&D miniatures from Wiz Kids will be available soon for fans to enhance their Tyranny of Dragons adventures.
About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards' players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.
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Wednesday, August 13, 2014
Live From Gen Con
Tomorrow I arrive at Gen Con, midday Indianapolis time. Since I grew up in Indiana, it is always a little weird to come back for me. This year it is probably more weird in an interesting way, but I am definitely looking forward to the show.
This is me. I'm usually this happy. |
I am going to be making my way through the convention, spreading the word that Bleeding Cool is covering tabletop gaming now and looking for contacts for news and announcements. You have news? Stop me and tell me what you news is.
I'm not going to spend every minute of my time doing media stuff, I am there to have fun as well, so don't be upset if I give you my card, or point you to the comment submission form here at the blog and ask if we can talk after Gen Con. I have a pretty full schedule already, so that is appreciated.
+Josh Thompson will be manning the Dorkland! office while I am con-ward. Anything sent to the submission form or directly to my email will be forwarded to him for posting, so there may be some delays. Get your information in early, if you want things posted during Gen Con.
I will also be at the ENnies Awards Friday night. The blog is up for an award in the Best Blogging category, and I hope that we win something. There's a lot of great blogger in the running, so the competition is keen. Good luck to everyone else in my category.
If you're not going to Gen Con, keep an eye on my Twitter feed (linked above) and my YouTube channel. I will try posting some videos from the convention floor (internet connectiveness permitting).
Also, here's a map. Gamers like maps.
Gen Con On Twitter
Not at Gen Con? Want the next best thing? Here's a couple of the hashtags for the show on Twitter. Follow the pictures and tweets of the people going. It is the next best thing to being there.
#gencon2014 Tweets
#gencon Tweets
There will be plenty to see over the next few days. I arrive at Gen Con mid day tomorrow, and I will be doing what I can to contribute to the pictures and fun.
Monday, August 11, 2014
EXTERMINATE! The New Doctor Who Comics From Titan Comics
I meant to talk about these a couple of weeks ago, but with all the Gen Con prep, they sort of fell through the cracks here at the blog. If it isn't apparent yet, I'm a huge fan of Doctor Who, started watching the classic series as a kid on PBS, and then carried over to the new stuff. It isn't a popular position amongst older Who fans, but Matt Smith grew into the role and became one of my favorite Doctors (never surpassing Jon Pertwee, however).
As you may or may not know, the comic license for Doctor Who recently changed hands, now being possessed by the British publisher Titan Comics. I've reviewed a few Titan books here and there on the blog, and if you look around you can find some of my reiviews. They do good books.
I had good expectations that they would do some good Doctor Who books as well. I was right.
Both of these first issues felt like they could have been episodes of their respective Doctors' television runs.
The 10th Doctor issue was mostly set up of the situation, and introduction of Gabriella, a first generation Mexican-American, the next Companion. I'm sure that it was intentional, attempting to create an echo of previous Companions, but the Doctor's first words to Gabriella in the story are almost exactly the same as when the 9th Doctor first met Rose. I thought that was a nice touch.
The setup is that there are some supernatural shenanigans going on around The Day of the Dead in present Day Brooklyn. Being that it is Doctor Who, I am assuming that the supernatural veneer will be debunked for something more alien, but it is still a good story. I am guessing that this is the 10th Doctor after the events of the Anniversary Special, but I could be wrong. Those few quiet moments we get with the Doctor in the issue seem to hint to that to me.
However, the high point of this issue has to be the art of Elena Casagrande. She brings a indie comic, personality-based approach that brings the characters to life and reminds me a lot of the work of Ming Doyle. This is an artist to watch in the years to come.
With the first issue of the 11th Doctor's comic we get a similar approach as in the 10th Doctor's. We get an introduction to the world of the person who will be the Companion, in this case Alice Obiefune, a Londoner. When the alieness breaks into her world, we see the differences immediately between the 10th and 11th Doctors. The comic captures the manic quality of the 11th very well. All in all, I think that both of these first episodes manage to capture the qualities of their Doctors well.
The 11th Doctor is kind, sympathetic and as empathetic as his alien nature allows him to be. For him, how Alice is feeling is just as important as the alien stuff that is happening in the city, if not more important. He takes time to talk with her about her mother, rather than chase down the alien. All because he thought that she was sad.
One of the reasons that I liked Matt Smith's portrayal of the Doctor was that his character was this juxtaposition of weird alien not quite getting it with a strong empathy for those around him. Where other Doctors were drawn into situations to win, he honestly wants to try to help. Unfortunately the Doctor getting involved in a situation isn't always helps. This dichotomy drives not only this incarnation of the Doctor, but also many of the stories that he is a part of as well.
How does the "man" who needs to help deal with his very existence often making things worse?
I enjoyed these comics. To be honest, I don't have a lot of a background with previous Doctor Who comics. I read a few of the IDW Publishing era issue, and I've seen a few of the classic stories from the Marvel Comics era, but this is my first time getting in on the ground floor of things. I very much enjoyed these comics. Both issues encapsulated what I liked about the respective Doctors and did a good job of feeling like episodes of the show.
The art is the 11th Doctor comic moved effortlessly between realistic and "cartoony" (for lack of a better word), as the story needed it. This flexibility of the art is also what gives the story much of its impact. Artist Simon Fraser should get props for the power of his art bringing so much to this story.
Should you buy these comics? I would say that picking up these comics are a necessity for any Doctor Who loving comic fan. If, like me, you've never regularly picked up a Doctor Who comic, now is your chance.
As a fan of roleplaying, it is a shame that we can't see synergy between the various licensors, I would love to see writeups for the Doctor Who game from Cubicle 7 of the various characters appearing in the comics.
Thursday, August 07, 2014
Why Gamers Can't Have Nice Things
Putting this out there for people to see.
We really shouldn't have to tell people to knock this shit off, but it appears that we have to.
We really shouldn't have to tell people to knock this shit off, but it appears that we have to.
Wednesday, August 06, 2014
Things To Do At Gen Con - Food Truck Rally
PLEASE NOTE THAT THIS POST IS FROM 2014.
Food is always a fun challenge at any convention. The food in the hall is always expensive and usually not the best. One of the things that Gen Con has tried to do to help with that is to have rallies of area food trucks around the convention center during the show. Here is the schedule of times, locations and trucks for each day.
I'll say it, I'm a picky eater. Not in the way that a lot of picky eaters won't eat things, but more in that I'm not a big fan of greasy foods (although diners can still be my Kryptonite) and I don't really care much for bar food or the big chain restaurants. I like unique and interesting, and I like flavorful. Break out of the bonds of the usual convention junk food and give some of these places a try. I bet you might find them interesting.
I've also tried to track down the website and Twitter for as many of these as I could find. You can thank me at Gen Con by sharing your fancy french fries with me. I know that people have special dietary restrictions and quirks, so being able to get a look at the truck and their menu in advance should help out. Having grown up in Indiana, I guess I shouldn't be surprised that some of these trucks don't have a web presence.
Remember that the schedule is subject to change, but with all of this information, you should be able to track down food even if they end up not at Gen Con directly.
Also, check out the Roaming Hunger site. They seem to have a lot of information about area food trucks. This way you can plan things for yourself as well. The Roaming Hunger site also has tracking for food trucks, and it looks like they have an iPhone app as well.
Thursday August 14
11 am - 4 pm
Georgia St
Citizen Hash | Twitter
Nicey Treat | Twitter
Chef Dan's | Twitter
Scout's Treats | Twitter
Byrne's Grilled Pizza | Twitter
Gobble Gobble | Twitter
Gypsy Truck | Twitter
Big Guys BBQ | Facebook
R&R Extreme Wings | Twitter
Talkin Turkey | Twitter
Taste of the Caribbean | Twitter
Capitol Ave
Cutie Pies Pizza | Twitter
GiGi's Cupcakes | Twitter
Food For The Soul | Twitter
Groovy Guys Fries | Twitter
Big Ron's Bistro | Twitter
Tacos W/O Borders | Twitter
Simple & Good | Twitter
Taste of Memphis | Twitter
Ahh Burrito | Twitter
Soul Sista OTM | Twitter
5 pm - 11:30 pm
Georgia St
Spice Box | Twitter
Little Eataly | Twitter
Duos | Twitter
General American Donut Cpmpany | Twitter
Circle City Spuds | Twitter
Mac Genie | Twitter
SOT SOT | Twitter
The Flying Cupcake | Twitter
Da Blue Lagoon | Twitter
Taste of Heaven | Twitter
Hoosier Fat Daddy | Twitter
Capitol Ave
Serendipity | Twitter
Key's Gourmet Slider Station | Twitter
The NY Slice | Twitter
Dashboard Diner | Twitter
Nacho Mama | Twitter
Der Pretzel Wagen | Twitter
Scratchtruck | Twitter
Johnson's BBQ | Twitter
Sweet Jeanius | Twitter
Friday August 15
11 am - 4 pm
Georgia St
Spice Box
Groovy Guys Fries
Johnson's BBQ
Sweet Jeanius
Talkin Turkey
Natural Born Juicers
R&R Extreme Wings
Scratchtruck
Soul Sista OTM
Simple & Good
KG Slider Station
Big Guy's BBQ
Capitol Ave
Chef Dan's
Der Pretzel Wagon
SOT SOT
Circle City Spuds
The Flying Cupcake
Big Ron's Bistro
Da Blue Lagoon
Taste of Heaven
5 pm - 11:30 pm
Georgia St
Little Eataly
Nicey Treats
Duo
Heavenly Sweets
Serendipity
The NY Slice
Dhaba Indy
Gypsy Truck
GiGi's Cupcakes
Taste of the Caribbean
Taste of Memphis
Cutie Pies Pizza
Capitol Ave
Byrne's Grilled Pizza
Gobble Gobble
Mac Genie
Scout's Treats
Pierogi Love | Twitter
Rolin With Tha Roux | Twitter
General American
Hoosier Fat Daddy
AP Delicious Ribs | Twitter
Saturday August 16
11 am - 4 pm
Georgia St
Hoosier Fat Daddy
Groovy Guy Fries
AP Ribs
The Flying Cupcake
Gobble Gobble
KG Slider Station
Mac Genie
Dhaba Indy | Twitter
Cutie Pies Pizza
Big Ron's Bistro
Ahh Burrito
Capitol Ave
Circle City Spuds
Neighborhood Pizza
Little Eataly
Nicey Treats
R&R Extreme Wings
Serendipity
Spice Box
Da Blue Lagoon
Taste of Memphis
Gypsy Truck
Scout's Treats
5 pm - 11:30 pm
Georgia St
Nacho Mama
General American
GiGi's Cupcakes
Der Pretzel Wagen
Scratchtruck
Natural Born Juicers | Twitter
Talkin Turkey
SOT SOT
The NY Slice
Big Guys BBQ
Capitol Ave
Sweet Talk me
Rollin Wit Tha Roux
Heavenly Sweets
Johnson's BBQ
Soul Sista OTM
Taste of the Caribbean
Simple & Good
Tacos W/O Borders
Taste of Heaven
Sunday August 17
11 am - 5 pm
Georgia St
Nicey Treats
Hoosier Fat Daddy
Byrne's Grilled Pizza
Scout's Treats
Johnson's BBQ
Chef Dan's
Mac Genie
Soul Sista OTM
Ahh Burrito
Little Eataly
Sweet Jeanius
Capitol Ave
The NY Slice
The Flying Cupcake
Der Pretzel Wagen
Taste of the Caribbean
Heavenly Sweets
AP Ribs
Dhaba Indy
SOT SOT
Here is a basic map of downtown Indianapolis, to help you find where the places are.
Monday, August 04, 2014
Tampa Bay Comic Con
I went to the Sunday of Tampa Bay Comic Con yesterday and I had a really good time at the convention. I'm working up a more detailed piece about it for Bleeding Cool, but my initial impressions were really good ones. I saw some great cosplayers in some spectacular costumes, I got to meet some great local comic creators and I even was able to see my friend +Norbert Cartagena and his niece (who I now feel guilty that I don't remember her name). I also got to meet artist, writer and designer Jim Steranko and writer Nick Cuti (co-creator of the comic character E-Man with Joe Stanton!).
I had a really good time, and the show opened my eyes to a local community of comics creators that I admit that I didn't know about before now. However, I've got some great comics that I picked up at the convention to rectify that situation, and I got a lot of business cards and email addresses of publishers, writers and artists. I am very excited about this, and I am excited about the things that I will be getting to write about. Expect to start hearing more about all of this both here at the Dorkland! blog and over at Bleeding Cool as well.
I was also finally able to meet with Cullen Bunn face to face. We've talked before on Twitter, and I ran an interview with him here on the blog about being a gamer. He and I talked for a bit about comics and gaming, and how he might be going to Gen Con again this year. We can only hope.
More to come!
Wednesday, July 30, 2014
Meanwhile At The Bundle Of Holding - A One-Roll Engine
It is the last day for the One-Roll Engine Bundle of Holding. You're not familiar with the One-Roll Engine?
That's something that is a sort of holy grail for super-hero gamers. A lot of super-hero RPGs do an excellent job at the "higher end" of the super-hero spectrum, but a lot of these start to fall apart when you get to the "lower end" or more street level types of games. With Godlike, Dennis Detwiller and Greg Stolze changed this. I have the original edition of Godlike in my gaming collection and I've played it a few times. It did have some mechanical quirks to it, but those were outweighed by a system that did a good job of handling the previously unhandleable. (Yeah, I know that's a made up word. Sue me.)
If you haven't played Godlike, I can describe it as being akin in tone to the Liberty Files graphic novels put out by DC Comics. If you don't know what those are, then shame on you. After you check out the Bundle of Holding you need to track down these comics as well.
A lot of these kinks were ironed out with the more generic version of the rules from Godlike, released as the game Wild Talents. Designed from the basis of a number of hours and months of play of the engine of the rules, Wild Talents expanded the scope of the rules to handle super-heroic action in a number of different eras, outside of the World War II action of the original Godlike rules.
In addition to a fine-tuning of the rules, Wild Talents has some additional material that would be of interest to super-hero gamers. The book has valuable campaign creation/design material from super star game designer Kenneth Hite, If you feel that your skill as a game master isn't up to describing the world that you want to game in, the section and advice written by Hite will help you over that hill.
The bundle also includes settings and expansions for the One-Roll Engine's rules. eCollapse and Better Angels are built around some interesting setting ideas from Greg Stolze, the creator of the rules.
Also, if the One-Roll Engine isn't your thing, Godlike features a conversion of the super power rules from that game into a d20 structure. That conversion was done by a designer who's name you may have heard of: Mike Mearls. I've always been surprised that these rules never went viral into the open content landscape. They should have been a part of open gaming for a long time now.
If you're not a fan of super-heroes, there is also a fantasy game that you can find in the Bundle. Reign, also designed by Stolze, is a demonstration of how well the One-Roll Engine rules can be used as the backbone of a fantasy game. Reign also features one of the more interesting and unique fantasy probably since Greg Stafford's Glorantha.
The game may not be to the tastes of those who only want to play D&D and the derivatives thereof, but for those people looking for something different in their fantasy gaming, Reign just might be that game that they are looking for.
And in addition to getting some good gaming material in DRM-free PDF form, you are also doing a good thing. Ten percent of the monies raised by each Bundle goes to charities of the designer/publisher's choice. For this Bundle, the charities of choice are Doctors Without Borders and Action Against Hunger. Check this bundle out soon, because tonight will will be done.
I'll say right now, that this probably isn't going to be a game for everyone, and that's all right. But with the One-Roll Engine, and its accompanying suite of games, you have a game that is tightly designed around a specific idea: gritty super-heroic action.The One-Roll Engine (ORE) system resolves initiative, success/failure, and damage in one quick roll. Designed by Greg Stolze (Unknown Armies) and Dennis Detwiller (Delta Green), this d10 dice-pool system is fast and easy to learn, yet has enough crunch and options to satisfy veteran players and GMs. Though technically a generic system, ORE really shines in superheroic action.
That's something that is a sort of holy grail for super-hero gamers. A lot of super-hero RPGs do an excellent job at the "higher end" of the super-hero spectrum, but a lot of these start to fall apart when you get to the "lower end" or more street level types of games. With Godlike, Dennis Detwiller and Greg Stolze changed this. I have the original edition of Godlike in my gaming collection and I've played it a few times. It did have some mechanical quirks to it, but those were outweighed by a system that did a good job of handling the previously unhandleable. (Yeah, I know that's a made up word. Sue me.)
If you haven't played Godlike, I can describe it as being akin in tone to the Liberty Files graphic novels put out by DC Comics. If you don't know what those are, then shame on you. After you check out the Bundle of Holding you need to track down these comics as well.
A lot of these kinks were ironed out with the more generic version of the rules from Godlike, released as the game Wild Talents. Designed from the basis of a number of hours and months of play of the engine of the rules, Wild Talents expanded the scope of the rules to handle super-heroic action in a number of different eras, outside of the World War II action of the original Godlike rules.
In addition to a fine-tuning of the rules, Wild Talents has some additional material that would be of interest to super-hero gamers. The book has valuable campaign creation/design material from super star game designer Kenneth Hite, If you feel that your skill as a game master isn't up to describing the world that you want to game in, the section and advice written by Hite will help you over that hill.
The bundle also includes settings and expansions for the One-Roll Engine's rules. eCollapse and Better Angels are built around some interesting setting ideas from Greg Stolze, the creator of the rules.
Also, if the One-Roll Engine isn't your thing, Godlike features a conversion of the super power rules from that game into a d20 structure. That conversion was done by a designer who's name you may have heard of: Mike Mearls. I've always been surprised that these rules never went viral into the open content landscape. They should have been a part of open gaming for a long time now.
If you're not a fan of super-heroes, there is also a fantasy game that you can find in the Bundle. Reign, also designed by Stolze, is a demonstration of how well the One-Roll Engine rules can be used as the backbone of a fantasy game. Reign also features one of the more interesting and unique fantasy probably since Greg Stafford's Glorantha.
The game may not be to the tastes of those who only want to play D&D and the derivatives thereof, but for those people looking for something different in their fantasy gaming, Reign just might be that game that they are looking for.
And in addition to getting some good gaming material in DRM-free PDF form, you are also doing a good thing. Ten percent of the monies raised by each Bundle goes to charities of the designer/publisher's choice. For this Bundle, the charities of choice are Doctors Without Borders and Action Against Hunger. Check this bundle out soon, because tonight will will be done.
Monday, July 28, 2014
The Last Few Days Of ENnies Voting
Voting for the ENnies Awards runs until July 30th. Please consider voting for Dorkland! in the Best Blog category. You don't even have to vote in every category in order to vote. Each vote for Dorkland! is greatly appreciated.
Some of our favorite posts, if you would like to see why we think you should vote for us:
- Constantine And Flash Pilots Leaked To The Internet
- Revised - Being Inclusive Doesn't Mean Including Hate
- A Dorkland Interview with Max Brooks
- Dorkland Interview With British Comics Force Pat Mills
- Drinking Quest: Trilogy Kickstarter Interview with Jason Anarchy
- The Shepherd Interview with Nathan Sage
- SuperFAE: An Approach For Super-Heroes With Fate Accelerated
- More SuperFAE: Big Bang Comics
- Hey Rose, Hey Madder...Hunter Rose For Fate Accelerated
- Super-Soldiers And Super-Spies For Fate Accelerated
- Whitebox Classes: The Timelord
- Norse Mythology-Inspired Monsters For Swords & Wizardry
- Random Spellbooks For Swords & Wizardry
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